Monday, April 30, 2018

Gullet of the Rust Demon

I am not particularly skilled in choosing fonts.
Cut it close to the buzzer, but here it is! My entry to this year's One Page Dungeon Contest.

5 comments:

  1. If anyone ends up using this, let me know!

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  2. Is this ooze meant to be unkillable? Also what are they salvaging from the rooms that mention it? I may be missing something, sorry.

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    Replies
    1. Yes the ooze is unkillable. The main objective is to escape the dungeon after the teeth chomp down.

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  3. Ran this last night with Into the Odd for my 5e group (we were down a bunch of players), and it was a great success!
    I let them peek through the eye-holes into rooms 3 & 8 before entering. It's just big enough that they managed to explore the whole thing in ~3 hours and "solve" it shortly after.
    My players quickly settled on using clock times to refer to the rooms (they've done this before), which only got a little confusing between the numbers on the map, the order they explored the rooms in, and the "time" of the room.
    The ooze worked really well as a recurring one-shot enemy, and after they tried to kill it with (strong) acid, I dropped its "hp" to 1d10 at each encounter.
    Rules for the "weak" acid took a little working out. We landed on it dissolving stone (at least marble) and organic matter, but not metal. I could not for the life of me remember if there is a real-world solvent that does that.
    Thanks for sharing this!

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