Giffyglyph made this! It's great! |
For ages we have search for the bridge between the worlds of 5e and the OSR and by all the gods above and below I think it has revealed itself to us.
Quick Quest is amazing. The more I look at it the more I like it. The cleanliness and single-page nature go without saying, but there are a pair of mechanical bits that are chef's kiss.
- The archetypes are a brilliant. Without specific skills, players are guided into describing how they do what they want to do, and those approaches aren't locked to specific stats. Interpreting a mural could be WIS + Art to get into the artist's head, or maybe INT + Fight to analyze the battle that's been portrayed, or CHA + Rogue to fool people into believing what you're talking about it.
- In the thread, Giffyglyph talks about how Ancestry and Calling (race and class) are considered "permissions" - ie. this is where you can just go "yeah I can do that, because I am an X". You can go and toss class features out like it's the Defenestration of the Prague because you don't need them. All you need is enough description, just a paragraph, so that people are on the same page.
It has 5e game-mouth-feel: modifiers adding up vs difficulty rating, split class and heritage. It's got OSR mechanical simplicity. It's got a little bit of storygame freeformness.
It's good, is what I am saying. It's a good bridge. All parties involved can grok this. You can use anything from anywhere, because mechanics don't matter anymore. Only flavor now.
It is now time for random tables.
Ancestries (d30)
- Amazon
- Blemmyes, Anthropophagic
- Bluecap, Knocker
- Brownie
- Cambion
- Cat of Ulthar
- Cynocephalus
- Dullahan
- Dwarf, Lithic
- Dwarf, Maggot
- Eloi
- Gnome
- Goblin
- Gremlin
- Kishi
- Martian, Cephalopodic
- Martian, Red
- Martian, Thark
- Monopod
- Morlock
- Mothman
- Oni
- Orc, Liberated
- Redcap
- Salamander
- Sphinx
- Sylph
- Troll, Metastisized
- Undine
- Zoanthrope
Callings (d30)
- Airshipman
- Alewife
- Anchorite, Former
- Antiquarian
- Barber-Surgeon
- Cannoneer
- Carcosan Nobility, Exiled
- Corpse Collector
- Cryptozoologist
- Cultist, Moth
- Death-watch Collector
- Demonologist
- Dreamer, Advanced
- Demolitions Expert
- Fungal Host Body
- Hedonist Fop
- Investigator, Public
- Lamplighter
- Lord of Swords, Minor
- Mapmaker
- Miner, Godmeat
- Monk, Gutter
- Queen, Niche
- Roustabout
- Sin Eater
- Veteran, Martian War
- Veteran, Wonderland Campaign
- Warmage
- Whale Oil Factory Worker
- Woodwose
Gotta say I am real proud of these lists.
ReplyDeleteIt's pretty good all right. I'd like to see a quick desription of what a reaction is, and I'd prefer to swap out Merchant for Artist for my group (who aren't going to play a Bard type), but otherwise it seems like it should work well.
ReplyDeleteI think one of the nice things about these lists is that it is trivial to swap out entries for flavor and customize to each group.
DeleteBig Electric Bastionland energy from these lists! This system looks fantastic; it's so dense for one page that I can't help but want to homebrew for it
ReplyDeleteSo many views on this, yet I do not understand where they come from.
ReplyDeleteAh well. I'll accept it this time.
Sort of a 1 page Fate Accelerated hybrid. Pretty cool.
ReplyDeleteIf I was making a Calling list for this, I'd give all of them an adjective (Carcosan Nobility, *Exiled*) because it leads to more questions for the player. Why are you exiled, anyway?
ReplyDelete