Anderson
– A paladin
Angel
– A soft bed, a warm meal, or a hot bath
Beaky
– A doctor
Chrit
– A crippling injury
Devil
gold – Bad money or a bad deal; treasure not worth the cost of
getting it
Dice,
the – Fate, luck, odds of success
Dinnercan
– A suit of armor or a kettle made of such; a knight (derogatory)
Dungeon
Pie – Pancakes consisting of acorn or corn flour, filled with
meat (usually monster) and whatever spices can be gathered
Faffer
and Connie – Nicknames for people from afar; barbarians, people
from outside of civilization.
Freshwater
– A new hobo
Funhouse
– A wizard’s abode; a high-chaos, high-magic dungeon
Gary
/ Dave – Old, successful hobo. Wise, respected by his peers. A
made man. (Alt: Gale / Dani)
Golden
Rosie – The kind of prostitute you boil up for (alt: Golden
Roy)
Gone
to see Gary – To retire in wealth; to die, euphemistically
Gran-Gran
– A witch or headwoman
Grog
– Old, experienced hobo. A grumbler, a traditionalist, often
hidebound. Often used in jest.
Hack
– The solution to a problem; sharing or crafting equipment
Handyman
– A cleric
Hatjob
– A wizard; a task involving or requiring magic
Hidenbite
– A mimic
Ick
– An ooze or slime
Lankh,
the – A city, civilization
(alt: the Ankh)
Lily-White
Boys – Elves (Singular: Green-ears)
Lions
and Hearts – A deck of cards
or other game
set (usually chess)
Meatbox
– A notoriously deadly dungeon.
Meshi
/ Meshy – The communal mulligan pot. Monster
stew. (alt: mess, mesh)
Molefool
– A greedy hobo who delved too deep
Mousehole
– A crawlspace
Mouser
– A thief
Old
Goose – A dragon
Post,
the – A listing of services a hobo can offer. Usually
symbol-based. Often painted on shields, printed in promotional
pamphlets, or sewn into clothing.
Razortip
– A hobo gone bad; a murderer, thief, cheat, rapist, etc.
Red
Hat / White Hat – The two classical dungeon hobo trades. Red
Hats are more combat-oriented, while White Hats offer more specialized, non-combat skillsets. Well-off hobos will
often carry their tools in a wooden box of the appropriate color, as
further advertisement.
Red
Stamp – A sign indicating that the hobo is permitted by local
authority to certain jobs that will kill men.
Roughers
– Cannibals, mutants, etc.
Scarlinik
– Serpentman
Scrap
Trick – An unorthodox solution to a problem; a moment of genius
or madness
Skinnerbook
– A lawyer, someone who follows someone else’s rules
Spook
– A minor undead, of the sort often commanded by Spooky Sam
Spooky
Sam – A necromancer, lich, or other powerful monster
Stickerpig
– A trap.
Strong
Paul – A dwarf
Tatertop
– A halfling
Tenner
– A ten foot pole
Won
the fiddle – Made out with a fortune, usually against a crooked
patron, by cunning and guile
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