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Calcified
Cataracts – The character is permanently blinded.
-
Feet of
Clay – Disadvantage on STR checks to push or resist being pushed.
-
Stoneface
– The character’s face becomes a stone mask, incapable of
movement, though they can still speak and eat (food placed before
them will disappear from the plate)
-
Copralite
– Incredibly uncomfortable, but no significant effect.
-
Erosion –
The character permanently loses 1 CON for every 20 HP lost. This
cannot be reversed, even when HP is recovered.
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Fossil
Arthritis – Penalty of -4 DEX and -10 movement speed.
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Marble
Nails – Character can add proficiency bonus to all unarmed
strikes.
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Gastroliths
– Character is capable of digesting matter normally considered
inedible.
-
Pebbleskin
- +2 AC from natural armor, -2 to reaction rolls due to appearance
and damage to vocal cords.
-
Bezoar –
A stony growth forms in the character’s stomach. This will provide
an instantaneous cure to any poison ingested, but will dissolved
after use. It retains its properties if removed from the host body.
-
Molten
Core – Character immediately takes 5d100 + 700 damage and
explodes. Everything within 5 feet catches on fire and takes 10d6
fire damage. (For those who don't like random death, make it a normal Fireball.)
-
Tectonic
Drift – Body parts and features have been slightly re-arranged,
giving character a misshapen appearance.
-
Statuesque
– Character retains perfectly sculpted proportions. +2 on reaction
rolls.
-
Silicate
brain – Character gains +4 INT in sub-zero temperatures. Character
is affected by cold as normal, and bonus is reduced to +2 if they
are insulated.
-
Stratification
– Character’s body is now composed of layers of different color.
-
Made of Money – Gemstone and crystal growths appear on the character. A 100g gem can be acquired by sacrificing 1 max HP.
-
Terrafying
– Character gains intense phobia of the earth and gains a desire
to get as far away from soil and stone as possible. Roll under WIS
to resist urges as seen appropriate.
-
Vandalism
– Rude markings have been carved into the character’s body,
appearing now as scar tissue. In addition, 4-in-6 chance of losing
nose
-
Memories
of Earth – Character is now fluent in the appropriate languages of
earth elementals and extinct creatures. Will have vivid dreams of
the surrounding environment millions of years in the past.
-
Golem
Awakening – Reversing the petrification only awakened the soul –
the body remains stone. The character is now a construct and
requires no food, water, or sleep.
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